just enjoying the darkfall

April 27, 2009

darkfall–the PVP game

Filed under: darkfall — admin @ 9:52 pm

Do you like playing the game where you need to use http://www.idarkfallgold.com/

Darkfall has been designed from the outset as a full-loot PVP game, meaning on death players are able to fully loot other players of their gear and gold on their person. The ability to fully loot other players has been factored into the game as an important facet of the RTS-like logistical meta-game between warring clans.

The ability to fully loot other players is a significant departure from other, contemporary MMORPGs, such as World of Warcraft and EverQuest II, in which the quest for better gear is the primary driving force for of player character improvement once maximum level has been attained. In Darkfall, character skills are the primary driver of character improvement, and while gear is expected to have some influence in determining a player character’s overall power, it will be of greatly diminished importance compared to other MMORPGs. In some respects the looting system of Darkfall resembles that of EVE Online, which allows players to loot much of a destroyed ship’s gear from the wreckage.

Friendly fire and collision detection are always in effect in Darkfall. Combined with a real-time combat system, Darkfall’s combat is anticipated to provide a more realistic combat experience than other fantasy MMORPGs. The developers have opined that historically successful battle formations and tactics will be widely adopted and adapted for use in Darkfall. Likewise, area-effect spells and abilities affect enemies and allies equally, and so must be used with caution and discretion.

Darkfall Online - Sites and Cities Trailer screenshot 3

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