just enjoying the darkfall

November 27, 2009

How to gain darkfall gold or darkfall items?

Filed under: Uncategorized — admin @ 3:38 am

Someone who in darkfall forums was just curious as to what everyone’s form of making darkfall gold, or if there is a specific thing you do to gain darkfall items as the goal or do you just kill and gain money?

Darkfall fighters think to  gain darkfall gold or darkfall items is their secret ?They can’t tell this friend.But i think gain money is not so hard.We can bow down medium/hard/harder mobs that drop either gold, reagents or preferably both.. no secret to it really.IF you want,you can buy darkfall gold and darkfall items which is cheap in cheap darkfall gold.

November 24, 2009

First time in Darkfall

Filed under: Uncategorized — Tags: , — admin @ 7:35 pm

Hello,here is Malemoto who from EU-1,today he tell us about his first experience in Darkfall.cheap darkfall gold is in darkfall gold.

“I go to fight some enemies to get some more gear, but alas I suffer a horrific problem: The Darkfall Spawning system. I see what looks like a monster camp, and head over to there. I see nothing at all, so I look deeper and go into the middle of the area. I proceed to get slaughtered as 4 of the mobs spawn at once after my presence gets noticed by the game.

I feel like despairing. I know I need to kill someone, and the only way to do that is with higher skills and better gear. And then it hits me: Goblins! I shall face the goblins in a secluded spot, and start rising back up from the bottom! And I already know I can kill goblins no sweat, so it should be no problem. I’ll be geared in no time.

I enter the camp, this time making sure to let them spawn first. I run in and hit one with my Jadetalons, making short work of him. I loot, and get some more equipment. Rinse and repeat a few times. I now have a set of swords, axes, shields, and some armour. Things are working out! I start fighting another, but this one brings his friends. No trouble. I manage to kill all 3 of them, although I’ve taken a lot of damage, since I haven’t bothered to rest yet. I loot one of them, loot two…and get hit in the back by an arrow. Run away to rest! After healing myself, I go to get the loot back. I snatch up another tombstones worth of loot, and get an arrow to the back. This time, I’m ready.

Fight, fight fight! I keep on fighting them, but suffer the same fate as my last skirmish. So this time, after resting, I start to pull them away as they come at me. Don’t let them bring more friends. I kill all 3 of them, and fairly far away from the spawn. I happily descend upon their corpses, ready to filch what I need. I get shot in the back with an arrow. Why?!? Why are they attacking me from so far away??? I can barely see them! Seriously! So, I proceed to maim them. They come in 2s, then 3s, then 5s. Almost dead and out of stamina, I run back, rest, and look back again. All the tombstones I had been waiting to loot, gone. That was it, this place could not be used by me. Silently, I turn away to commemorate the battles I had fought in here, and slowly walk away. I get shot in the back with an arrow.”

If you have good suggestion for him,please tell him!Thanks !!

November 15, 2009

Darkfall NA-1 service interesting thing!!

Filed under: Uncategorized — Tags: , , — admin @ 7:10 pm

There are six playable races in Darkfall gold, divided into 3 factions.Unlike other MMORPGs,darkfall items racial choice does not heavily influence character choices or progression options. Each race begins play in their own homeland, and have their own unique storylines, darkfall power leveling histories, and racial alliances/enemies. It is possible to form mixed-race clans of opposing factions, however racial alignment adjustments (see ‘Alignment’) are always in effect.

The thing is, cheap darkfall gold i find a guy from “French Kiss” in the wilderness. To be specific: Styrr Chipatama. He starts running away, engages a few times in mounted but then pulls off. I finally decide to kill his mount, dismount, and kill it, and then run back for my mount since it wasn’t far and i wanted to start off mounted. He kills it before i can get back to him mounted though, so then starts the funny thing. Instead of even trying to fight, he simply decides to parry, parry, parry to death. After about 3-4 mins i take him down by hitting him in the back with virtous wrath and needles and using thunderstorm and fov on him, i also debuffed him a bit. So then, as i am ganking him, of course, 3-4 more of his friends appear in the distance, and i am umoounted, i run away a bit while i try to buff completely and then fight them. Get them all to about half but finally i die(1 of them had 100 in fire and earth minimum and another one had some other school maxed).

I’m not complaining about this. dfo gold It’s a perfect tactic to call for help, i would do the same, and even though i think it’s pretty lame, it’s legal to parry to death so help comes(i wouldn’t do it against 1 single guy though… but it’s fine).

What i complain is that right after i killed him before i saw his friends i pmed him saying: dungeon fighter gold “wouldn’t have been better to fight?” So after i die he answers: “Nah, i got no mastery”(lol, wtf do you mean?), and “and even if i had mastery, with all those authistic aoe switching, blah blah…” (that’s exactly what he said, inclluding the blah blah).

Well i kind of love when people blame their deaths to me to this, cos it’s funny but i only have 1 big aoe, and that is virtous wrath. My magic skills are 100spellchanting 100 arcane, 85 air, 35 earth, 30 fire, 6 water, 1 necro, 75 witchcraft, 85 GM. I don’t know about you but i simply don’t know what fucking aoes am i switching through??? And even more, how the fuck did he know if all he did was parry to death??? I simply had to keep firing to his back and using the 2 single taoes i have.

Skills may be learned from NPC trainers in the game, dfo power leveling however certain skills will require other skills as prerequisites. Without exception however, skills are improved (raised in power) through actual usage in game.

November 8, 2009

Jemal find a new way to Recruit in game

Filed under: darkfall — Tags: , , — admin @ 6:45 pm

Hello,today jemal will share his experience with darkfall gold .He find a new way to recruit in game.So let’s see.

With the “walls of text” and so forth with recruiting. There is a new way that clans can recruit in RA and be effective, but not annoying at the same time.

How to:
Take any icon, Drag it to your chat line, then copy it (Ctrl + C) (Also move the icon a couple spaces from the left side, then paste it (Ctrl + V) into notepad.

I took the Armor Proficiency icon and it would look like this in Notepad.

^Ss_Armor Proficiency§30|Armor Proficiency§20|Reduces any armor penalties to melee combat.§50|Skill Level: 45.86^

You can alter to look like this.

^Ss_Armor Proficiency§30|<Insert Clan Name>§20|We whoop-ass and take names where ever we go. Have a million man vent with the zerg numbers to back it up. If you want a clan with pwnage material, apply at www<dot>PimpinAintEasy<dot>com §50|Skill Level: 45.86^

Copy Paste the new line into your chat line.

Note:

Headline-Here between §30| and §20|
Recruit Message between §20| and §50|

^Ss_Armor Proficiency§30|Armor Proficiency§20|Reduces any armor
penalties to melee combat.§50|Skill Level: 45.86^

You can change the skill level also to say 100.00 or whatever at the very end as long as you don’t delete the ^ symbol.

When someone hovers over it, it will show

<Icon>
<Header>
<Recruit Message>

I suggest this to have less walls of text. For those worried about people hovering over.
Say..
Recruiting!! (Hover over) <Icon> … Or something like that.

Thanks Jemal!Thank you!Welcome to www.dfobaby.com.There has what you need about dfo gold!!

November 7, 2009

Darkfall online Annoying old bugs that need fixing

Filed under: darkfall — Tags: , , — admin @ 3:08 am

Hi,welcome to www.idarkfallgold.com ,today our darkfall friends meet a issue that he think it need fixing.

Cumulatively they annoy me more than larger darkfall online issues. My favorite patches are ones that fix a wave of these annoyances.

My Worst:

-Loss of gui/video/keybind/bank settings
Many players experience endless resets of their settings, some more than others. Settings need to be saved more robustly.

-The object clipping setting bug.
Whenever I start the game I have to go into options and turn object clipping on and off because it is enabled even though the box is unchecked. If I don’t do this my view distance is massively gimped.

-The party visibility bug
Whenever I join or create a party, my portrait and map icon do not appear until I take a hit. This often means stopping, dismounting and casting manamissile on my feat. Sometimes people join a party and can’t see anyone else in it and we all have to hit ourselves again.

-The bank crash bug
Only ever had this once, but other people get it a lot. They open their banks and the game crashes because there’s too much in there or something. It sucks.

-The lines between shadow detail levels that make them too ugly to use with ATi video cards.

Additions from the thread:

- The invisible objects in inventory bag bug
After a loading screen (recall, entering a dungeon, …), some of the objects contained into a bag in your inventory are invisible and cannot be used, until you place the bag in your bank or in a trade window and back in your inventory.

-Diving lung capacity bar always showing up when entering the game.
Hard to remove. Multiply recalls fix it.

-Crouch and movement getting stuck

whenever you crouch near another player or object, your character gets stuck in crouch.
-The resting bug
Maybe in 40% of tries to rest, resting is started and stopped immediately and in 70% I don’t sit but fly in the air.

-Sticky Motion Input
Dunno if its just me, but sometimes my toon keeps running forward left right or backwards without any auto-run until I tap the direction key again.

-House saying you owe zero gold, then 10-12 hours later saying you only have 10 hours left on the house and owe 2k.

-Losing Annotations
Every so often you lose all the annotations you made in an attempt to tag your map.

-Different people in same proximity see different weather affects

-Lost connection from Server (2)
Many users experience this error frequently and feel they have exhausted all possible causes at their end.

-Chronic hair loss after being decapitated

-Machinegun footsteps.
If I sprint I hear footsteps that are like 10 times more rapid than they should be.

-All active quest text printed on screen on every login

-Blue progress bar appears on the screen when vitality achievement is used

-You kill someone red and when he is lying on gound his name is blue

-Whirlwind stuck bug
Happens for some players randomly with whirlwind, so that you are stuck and have to move a tick backwards to be free again.

-Magic shield buff appears to do nothing

-Burden spell appears to do nothing

-Blocking ineffective against missiles when moving forwards
If you are blocking and moving forward, then you take ALL the damage from any of the magic missiles

-Shadows travel through walls
-Lightening cannon crosshairs
Player city lightning cannons shoot 10 meters to the left of the crosshairs; impossible to aim.
-USB Keyboard bug
Bug with some USB keyboards which requires you to unplug the keyboard while darkfall is loading. If you don’t do this you get 10+ second gui toggle lag.

Av will see it,and we hope darkfall online will be better!

November 5, 2009

Good post:Unofficial November Expansion patch notes

Filed under: darkfall — Tags: , , — admin @ 7:29 pm

There is a good post about dakrfall gold expansion patch.Please take the time to look through it,thank you!

Because there is no official Darkfall 2nd free expansion information page yet, I took the liberty of compiling the known revealed items coming in the expansion. Hopefully the community managers will see this and give us more details on the items which are severely lacking information!

I will try to keep this thread updated as official information comes in. If i’m missing something please quote it and provide a link!

Expansion Currently Scheduled for: Mid November
Mr.White

Expansion title: “Conquer the Seas”
Laenih

Revealed items with source links:

Darkfall Dynamic Lore System
not normal MMO stand-alone Events of which you might see for Halloween or for Christmas.
These Dynamic events allow players to not only impact the event itself but also the game and the gameworld directly.
If a specific group or a specific player does something outstanding during a Dynamic Event, they will become the inspiration for future storyline development. The event team is actively building on the outcome of past events.
They are also part of a chain of events leading up to world events, items, and/or open up new content and storylines.
Laenih

Local Banking
Bank access in player owned houses. This will allow house owners to store crafting materials, loot, reagents etc in their house but it’s stored locally only - meaning you do not have access to the content of this specific bank vault from other banks in the world.
Mr.White

Part two of character specialization system
this time some much needed love for archery and melee combat
Claus

Siege Mechanics
Major revamp of the siege and conquest mechanics
Mr.White

Archery “love”
Jumpshot allows you to jump and fire a bow at a 10 percent penalty on max mana.
Aquatic Shot allows you to use a bow under water at a 5 percent penalty on max mana.
Mage-Killer will give you bonus damage against users wielding a staff but completely blocks your ability to use elemental, arcane, and necromancy magic.
Mr.White

Item Changes
Items will be receiving some adjustments to their stats
Heavier armors will be getting increased elemental protection
Weapons of high rank will be getting increased damage
Resfelm
Boats
many changes and additions to ship building, sea combat and sea objectives
Claus
Wildlife Additions
This new type of AI will be roaming throughout the world and react quite differently then their aggressive counterparts. We have also been told that those will be quite numerous and spread in much bigger radius and areas not limited by any artificial camp range.
The idea behind these new type of AI is of course to add to the immersion while the same time creating new ways of gathering resources. *
Mr.White
*this was referred to as “being currently worked on” and not explicitly mentioned to be included in the expansion

Player Vendors
player owned local vendors
Claus

Racial Skills
the first set of racial skills
Claus
Orks will be dealing more damage with greataxes
Humans will have longer nourishment duration from food
Dwarves will be able to craft more durable armor
Resfelm

Barber Shop
barber shop
Claus

Caravan System
the caravan system
Claus

Housing
new housing objects to decorate your house with
Claus

Spells
a system that will apply a cool down to spells depending on their use. So, when casting a high damage AOE spell for example, all your AOE’s will have a cool down applied.
Resfelm
New Free Spawning Objects
new free spawning objects to discover
Claus

Crafting
Crafting will also receive a bit more attention as the related skills will skill up faster when making higher rank items. This already happens for weapon crafting but now this will also apply to more crafting skills such as armor smithing and alchemy.
Resfelm

hehe,i think the post is very interesting and helpful.so i remain it!!

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